Timers on Exp Poles

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Ratheart
Sergeant
Sergeant
Posts: 48
Joined: Sat Sep 03, 2016 7:00 am

Timers on Exp Poles

Post by Ratheart »

Allow poles to be retouched after set period of time.
  • Would help new characters/players
  • Reuse in areas (I still AT in same place months later).
Low poles maybe 1-2 weeks timer.
Higher zones 2-4 week timer. (Example Lt Gen AT or Ice Pents could be a month timer)

The exp wont break anything, few extra k here and there.
Lordlava
Greater God
Greater God
Posts: 1559
Joined: Wed Mar 16, 2016 2:17 pm
Location: The Land Down Under

Post by Lordlava »

Not as simple as it at first appears.

There can be up to about 400 exp poles allowable of which 152 are currently active.
There can be up to 8000 odd characters (players and NPCs).
To keep an individual time per player poles I would need to keep track of 400 x 8000 = 3,200,000 data fields.
This will not fit on the character table and would need an expansion or a whole new data table.
Not the game does not use databases, only flat files.

Possibly a useful idea but not likely to be implemented in the near term.
The Lord of Molten Rocks
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