Cohors
Moderators: Gods, Imps, Architect, Guardian
Tradeable would actually make an interesting market option for it. The problem remains that we need to have a group and not every timezone allows for that which limits the capacity of certain players to obtain the item. No other item creates that problem. A reduction in rng by making each chest have higher chance to drop a certain piece may also make it more interesting.
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- Second Leutenant
- Posts: 95
- Joined: Mon Oct 10, 2016 6:40 am
- Location: In your Nitemares
- Contact:
I think a point system should be added so after a set amount of times of getting pieces you already have received you can use points to purchase one part you need from Npc or Admin. is it possible to make it so when player has Individual pieces on him and he grabs chest any duplicate would be turned into a point?
I R BaBoOn. MINO SMASH!! Thats one smexy Smeyan.
NPC merchant hidden in the bowels of the Prison.
Sells scrolls for some exorbitant of gold (or your soul whichever is worth more).
You buy the appropriate scroll that take 3 identical prison items (all belonging to you) and gives you the selected prison item that you chose (soulbound to you).
You are happy and the merchant is rich. Everybody wins.
How does that sound?
Just need to check I have the technology to test and create soulbound items via a scroll.
Sells scrolls for some exorbitant of gold (or your soul whichever is worth more).
You buy the appropriate scroll that take 3 identical prison items (all belonging to you) and gives you the selected prison item that you chose (soulbound to you).
You are happy and the merchant is rich. Everybody wins.
How does that sound?
Just need to check I have the technology to test and create soulbound items via a scroll.
The Lord of Molten Rocks