Can we make it so ALL godly weapons can be activated for the bonus at least then they have some use and value
_________________ I R BaBoOn. MINO SMASH!! Thats one smexy Smeyan.
LazyWarrior
Baron of Aranock
Joined: 03 Apr 2016
Posts: 760
Location: Temple of Aranock
Posted: Sat Nov 19, 2016 1:42 pm
Even if they were activateable they would still have no value, the activation bonus only lasts 15 minutes. Not worth the effort of even adding imo, nobody uses them.
Cloun
Lieutenant
Joined: 07 Aug 2016
Posts: 100
Posted: Sat Nov 19, 2016 2:08 pm
then make the buffs different and/or last longer?
Labfiveonly
Major General
Joined: 26 Jul 2016
Posts: 347
Location: Kuwait
Posted: Sat Nov 19, 2016 4:28 pm
I saw one of these weapons, an steel dagger/sword? that had +55 res, I would totally use that even if it was for 15 minutes only
Cloun
Lieutenant
Joined: 07 Aug 2016
Posts: 100
Posted: Sun Nov 20, 2016 1:47 am
Make it 1hr, all useable by all players, and call it a day
Lurker
Colonel
Joined: 02 Sep 2016
Posts: 270
Posted: Mon Nov 21, 2016 1:54 am
Agree with cloun here. It's not like this would be a lot of work either. Can all be done in CGI, they wont turn into plain weapons like skua/purple do but that would be easily doable if desired with a simple code addition.
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