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 Abandoned town 
Asmodeus
Major
Major

Joined: 15 Jun 2016
Posts: 169
Location: Montreal
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Remove the skeletons from the walk way, they serve no purpose other than irritate everyone who isn't baron +. Just make it a hall way so that it allows for players to actually switch between areas instead of just pointlessly waiting on respawn. Might increase the exp rates.

Also remove heal or concentrate or cut their mana in half again. Spellcasters will just stun/kill while everyone else gets shafted.

Thank you

While you are at it, why not fix the 12m respawn timer on scroll skel in fdms?
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Lordlava
Greater God
Greater God

Joined: 16 Mar 2016
Posts: 1558
Location: The Land Down Under
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Respawn time on 8 skeletons shortened.

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Asmodeus
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Joined: 15 Jun 2016
Posts: 169
Location: Montreal
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Lordlava wrote:
Respawn time on 8 skeletons shortened.


I love you!
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LazyWarrior
Baron of Aranock
Baron of Aranock

Joined: 03 Apr 2016
Posts: 759
Location: Temple of Aranock
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Was it only FDM that was changed? General also had a much longer respawn time, it should be lowered too if it wasn't. Need to know if only FDM was changed tho to add to changelog.
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Asmodeus
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Joined: 15 Jun 2016
Posts: 169
Location: Montreal
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he said 8, so i assume the 4 from gen and 4 from fdm
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LazyWarrior
Baron of Aranock
Baron of Aranock

Joined: 03 Apr 2016
Posts: 759
Location: Temple of Aranock
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Asmodeus wrote:
he said 8, so i assume the 4 from gen and 4 from fdm

8 also happens to be which number FDM is, the 8th room.
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Lordlava
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Joined: 16 Mar 2016
Posts: 1558
Location: The Land Down Under
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I think it wad 8 with scrolls so i assume it was the 8 bosses...

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