Posted: Tue Sep 20, 2016 9:54 pm
Clearly you have never been in one of my LQs.Rizpah wrote:You're too late on the miserable death Moto. Evilwitch already did it to us.
People die.
Clearly you have never been in one of my LQs.Rizpah wrote:You're too late on the miserable death Moto. Evilwitch already did it to us.
These types of LQs have been found to cause deaths to AFK players in temple, mass deaths and other. People are refractory to that. Just FYI.Motoko wrote:One thing (and most important thing) about LQs is that it builds community (Which lacks at times, in basically every online game)
PVP should be disabled, and people are supposed to be working together to defeat shiva's armies.
Reward is community and staff embracing and hugging each other, in order for the safety of aranock.
Another thing it's good for is flexing your muscles to see how powerful your character is relative to others.
it's also supposed to be fun and challenging. Personally i like to see LQs with conditional rewards based on how well the team performs.
Perhaps ill host something where the rules/rewards are set pre-LQ so everoyne knows whats going on, however, i feel everyone would die a miserable death and probably rage at me.
I knew Motoko was Karranis all along.Asmodeus wrote:These types of LQs have been found to cause deaths to AFK players in temple, mass deaths and other. People are refractory to that. Just FYI.Motoko wrote:One thing (and most important thing) about LQs is that it builds community (Which lacks at times, in basically every online game)
PVP should be disabled, and people are supposed to be working together to defeat shiva's armies.
Reward is community and staff embracing and hugging each other, in order for the safety of aranock.
Another thing it's good for is flexing your muscles to see how powerful your character is relative to others.
it's also supposed to be fun and challenging. Personally i like to see LQs with conditional rewards based on how well the team performs.
Perhaps ill host something where the rules/rewards are set pre-LQ so everoyne knows whats going on, however, i feel everyone would die a miserable death and probably rage at me.
I think the difference here is motoko would do it on purpose. XDKane wrote:I knew Motoko was Karranis all along.Asmodeus wrote:These types of LQs have been found to cause deaths to AFK players in temple, mass deaths and other. People are refractory to that. Just FYI.Motoko wrote:One thing (and most important thing) about LQs is that it builds community (Which lacks at times, in basically every online game)
PVP should be disabled, and people are supposed to be working together to defeat shiva's armies.
Reward is community and staff embracing and hugging each other, in order for the safety of aranock.
Another thing it's good for is flexing your muscles to see how powerful your character is relative to others.
it's also supposed to be fun and challenging. Personally i like to see LQs with conditional rewards based on how well the team performs.
Perhaps ill host something where the rules/rewards are set pre-LQ so everoyne knows whats going on, however, i feel everyone would die a miserable death and probably rage at me.
Lol all this time I thought Karranis did it on purpose too.Lurker wrote:I think the difference here is motoko would do it on purpose. XDKane wrote:I knew Motoko was Karranis all along.Asmodeus wrote: These types of LQs have been found to cause deaths to AFK players in temple, mass deaths and other. People are refractory to that. Just FYI.
I'm all for killing people but not if they can't fight back.Lurker wrote:Well you just aren't being crazy enough. XD
Ody for prez, i really liked your idea. So much, that ive talked with nyan and moto and we came up with something very interesting! Exciting!Odysseus wrote:There is usually a room full of alternate prizes (actually there is two at different locations) They arnt always full of something exciting to hand out but staff have been allowed to request what they want deposited there within reason, alternate prizes for LQ's is possible even if it's some amount of platinum. On occasion uniques are even made. Although no matter the prize there is a need not to flood the market by giving it out too regularly
Imps can also go further and bestow honorary description titles and appearance changes amongst other things, or team with builders to design prize rooms or winner only hangout areas which could even include fighting for the monthly ownership right to a mansion where your recall can be set too etc. There is a lot of room for imaginative use of the commands available to staff and even more so for team work between different tiers of staff where more commands are open to the collective.
In summary there is every reason for everyone and anyone to get involved in an LQ, you never know when you will miss something you didn't know you'd be desperate for later on