Posted: Sat Apr 09, 2022 2:57 am |
|
Lordlava wrote: |
The Fire set has a parameter called GETHIT that appears the reflect some portion of the damage taken onto the attacker.
I have never tested this to see how/if it works. Maybe that will be my homework.
How effective is it on the Fire set?
Spells and Potions in theory have similar attributes with a GETHIT field.
However, the spells on a player do not appear to apply the GETHIT feature of the spells. I would also need to test this to confirm that it does not currently do it.
GETHIT from items worn is applied e.g. Fire set.
Maybe if I am feeling bored then I could try to apply spells GETHIT to a character and test it out.
Then the potion would need to update the spell.
These would be a prerequisites before considering any alchemy changes.
EDIT:- OK it looks like it works by reflecting damage if you take damage. If the Baddy cant hurt you then nothing is reflected. |
LW said it would be pretty useless for the edited fact since everyone basically raises themselves as mathematically efficient as possible with weapon mod being prioritized. Maybe only something squishy like a sorc would get a ton of mileage out of that GETHIT feature as it is since it should probably still fire even if the monster hits your AV rather than hp.