Posted: Mon Mar 28, 2022 8:36 pm |
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You can add pents, that's no problem.
When you do add a pent, the current /build automatically assigns a pent number to it, being the highest one+1.
(it[in].data[0])
That number is used to determine the exp you get for the pent.
(Pent value (v) is (it[in].data[0]* it[in].data[0])/7+1.)
There are 2 or 3 pent number currently missing. If you can reuse one of those, and change the number manually (after creation), then you're done.
Otherwise it will take a little bit more work
They all have driver 33, so they can be found, and incremented to make room for a new one.