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 Shield 
Ketchup
Corporal
Corporal

Joined: 18 May 2016
Posts: 30
Location: Canada
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I think the shield skill should have some type of secondary function that scales with mod somehow increasing av or maybe even wv. Something. All the weapon skills increase atk/par as well as being a weapon requirement. Dual wield has the poison. I just feel like raising shield feels bad man.
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Lordlava
Greater God
Greater God

Joined: 16 Mar 2016
Posts: 1558
Location: The Land Down Under
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The logical one would be parry/block to reduce the chance of being hit.
It already increases AV to reduce the damage from the hit.

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