Posted: Tue Apr 24, 2018 1:22 pm |
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I think it would be nice to change the champion quest from a waiting game. I didn't know about this when I came back and now my char feels forever handicapped because that weapon is so strong and good looking! But also I think the champion quests are a very good and fun idea. (Does anyone ever watch AGDQ?)
Here are some of my ideas which some can work in tandem with each other.
1)Fastest time gets the title Champion and the weapon, but everyone who finishes within a certain time threshold gets the weapon too, but no title.
2)Increase volume of Champion quests to every 4-6 weeks, but make them more difficult. I.e. restrictions on everything to where you can't even lab with other people.
3)Add champion items for every slot so Hara's can get an amulet or shield if they'd like, for example
4)Give incentive for champion quests to be repeatable. Maybe add some transferable tokens to buy the new items on main chars that tie into #2. Fastest time could get more tokens, meeting deadline could be less. This would mean a lot of people would have a lot of unused chars they use for speed running (see #5)
5)Allow chars to be deleted into Soulstones. So if you do a champion run on a templar but already have one and you have no use for it, you can convert the templar into... 40? Soulstones with the same amount of exp.
Just some ideas.