Lordlava
Greater God

Joined: 16 Mar 2016 |
Posts: 1558 |
Location: The Land Down Under |
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Posted: Sun Dec 10, 2017 5:51 am |
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When the professions were implemented, they were supposed to be a trial, a proof on concept, to be further developed and enhanced.
Alas, we were too efficient and built a whole system around them.
LazyW is looking at a remix of the Professions.
This can include splitting the triple system (Harvest then Craft then Blacksmith) into something different, including only one or two in a sequence to work together.
The system was originally designed to be flexible enough that little coding changes would be required.
Anything to do with the scrolls (items made, items required, costs, profession needed) he can change immediately just using CGI.
If you require something in the code (change of profession name or anything to do with the experience or ranking or BWIAS) then I will need to be involved in the coding.
Mining changes are still based on the Mines logic and still require coding changes.
LW has suggested something aligned with your suggestions below and is quite open to suggestions and discussions. |