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 Godly Weapons-Gorn Kwai 
Mino
Second Leutenant
Second Leutenant

Joined: 10 Oct 2016
Posts: 95
Location: In your Nitemares
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Can we make it so ALL godly weapons can be activated for the bonus at least then they have some use and value

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I R BaBoOn. MINO SMASH!! Thats one smexy Smeyan.
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LazyWarrior
Baron of Aranock
Baron of Aranock

Joined: 03 Apr 2016
Posts: 760
Location: Temple of Aranock
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Even if they were activateable they would still have no value, the activation bonus only lasts 15 minutes. Not worth the effort of even adding imo, nobody uses them.
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Cloun
Lieutenant
Lieutenant

Joined: 07 Aug 2016
Posts: 100
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then make the buffs different and/or last longer?
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Labfiveonly
Major General
Major General

Joined: 26 Jul 2016
Posts: 347
Location: Kuwait
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I saw one of these weapons, an steel dagger/sword? that had +55 res, I would totally use that even if it was for 15 minutes only Very Happy
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Cloun
Lieutenant
Lieutenant

Joined: 07 Aug 2016
Posts: 100
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Make it 1hr, all useable by all players, and call it a day
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Lurker
Colonel
Colonel

Joined: 02 Sep 2016
Posts: 270
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Agree with cloun here. It's not like this would be a lot of work either. Can all be done in CGI, they wont turn into plain weapons like skua/purple do but that would be easily doable if desired with a simple code addition.
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