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| Soulstone Evaluation and Rework | |
Mon Jul 13, 2020 10:30 pm |
Replies: 5 |
Views: 6322 |
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Some have suggested on Discord to make SS gear be repairable, but perhaps make it harder to repair the gear. I can agree with this but a concern is accidentally making perfect gear too powerful for an ...
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| Soulstone Evaluation and Rework | |
Sun Jul 12, 2020 11:30 pm |
Replies: 5 |
Views: 6322 |
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Please note:
As I write this thread, please be aware I do not personally use Soulstone gear... at all, really. I will imply in greater detail why that is, and why I feel this is flawed behavior, bu ...
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| Monster Lotto command | |
Thu May 14, 2020 6:16 am |
Replies: 7 |
Views: 8869 |
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Would be nice if there were escalating rewards per 3 stages completed, instead of having to wait to the very end to get anything.
Winding up having to give up on stage 7 because things suddenly get ...
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| Please buff Warriors | |
Thu May 07, 2020 11:52 pm |
Replies: 0 |
Views: 3776 |
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It became a hot topic of in-game conversation the other day that Warriors need a buff.
Currently, it's difficult to determine exactly what niche they want to fill as a class. They have mid-high mel ...
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| Big ol' list of feasible V2 changes | |
Fri Jan 31, 2020 7:29 am |
Replies: 0 |
Views: 4460 |
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This is a big list I felt the need to write up. It can be referred to and used by other aspiring V2 fanatics, or Aranock itself, but it may be my go-to set of changes if I were to ever host my own ser ...
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| Pondering About Making A Server | |
Tue Jan 28, 2020 9:03 pm |
Replies: 0 |
Views: 9208 |
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Hi all,
A long while back I had hosted my own Merc2 server and did a bunch of stuff that maybe didn't quite work out. It was sorta dead on arrival because I had nixed the whole 'nostalgia' thing an ...
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| Yelling about the Labyrinth (Suggestions inside) | |
Thu Jan 16, 2020 12:02 am |
Replies: 14 |
Views: 16391 |
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I find there's a fine line between cryptic and genuinely bad design.
There are many things in the game that are abstract but it is often self-contained or hinted at through the process of following ...
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| Dumb Idea 13/01/2020 : Micro-Pents | |
Tue Jan 14, 2020 3:57 am |
Replies: 0 |
Views: 4309 |
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This idea is a bit of a doozy, but stick with me as I go though the thought process.
There's many places through Aranock that seems sort of empty or redundant - you effectively go there once, grab ...
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| FORUM: Text between angle brackets gets deleted | |
Fri Jan 10, 2020 10:36 pm |
Replies: 1 |
Views: 4664 |
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Seems that if you type a <bracket> bracket,any text after a space or break will be consumed within the brackets until the bracket closes.
{`123 other stuff here}
becomes
<123>
...
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| Monk & Arch Monk | |
Tue Jan 07, 2020 4:07 pm |
Replies: 2 |
Views: 5672 |
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Early morning addendum:
1) Arch Monk's base agility can (should) be lowered to 75; I had given them 90 agility simply so they could equip FoH. If FoH's required agility is also lowered to 75, Arch ...
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| Monk & Arch Monk | |
Tue Jan 07, 2020 10:29 am |
Replies: 2 |
Views: 5672 |
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Here is my class suggestion in detail for two new potential classes, the Monk and Arch Monk.
First, Monk.
https://i.imgur.com/dHk0IlN.png
Monk would ideally be available some time early in th ...
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| Yelling about the Labyrinth (Suggestions inside) | |
Sun Jan 05, 2020 5:56 pm |
Replies: 14 |
Views: 16391 |
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Well, it's not that the labs can't be challenging, but their current "difficulty curve" makes me scratch my head.
Lab 3 is harder and more time consuming than Lab 4 or 5.
You aren't ne ...
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| Sewer 2 Extension | |
Sun Jan 05, 2020 4:51 am |
Replies: 0 |
Views: 4198 |
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Since Sewer 1 has an extended area that can theoretically be used for grinding, I figured there may as well be an extended area for Sewer 2 as well. To make it interesting, it would contain a few self ...
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| Yelling about the Labyrinth (Suggestions inside) | |
Sun Jan 05, 2020 2:08 am |
Replies: 14 |
Views: 16391 |
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I've put together my own little hypothetical lab 12 map as a hypothetical redesign to show what I mean. Below are some images; first are zoomed in and second is to scale. I have taken liberty to doubl ...
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| Yelling about the Labyrinth (Suggestions inside) | |
Sat Jan 04, 2020 8:52 pm |
Replies: 14 |
Views: 16391 |
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I have spent many long days and nights pondering and debating and complaining online about it, but I've come to the following conclusions regarding each labyrinth segment, which I shall detail below w ...
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