Search found 829 matches

by Lordlava
Wed Dec 03, 2025 6:17 am
Forum: Announcements
Topic: Changelog
Replies: 237
Views: 14802594

Re: Changelog

3 December 2025
1. All remaining compiler warnings removed/resolved. These were left over from the conversion from Red Hat 9 to Ubuntu.
by Lordlava
Wed Nov 12, 2025 3:21 pm
Forum: Announcements
Topic: Changelog
Replies: 237
Views: 14802594

Re: Changelog

12 November 2025
1. All the remaining /whereis address locations have been updated. Thanks to Heatso for guidance on the final ones.
2. If you notice any errors then please let me know.
by Lordlava
Sat Oct 04, 2025 1:50 pm
Forum: Bugs and Glitches
Topic: Problem with Domain name
Replies: 2
Views: 2899

Re: Problem with Domain name

The Domain name system should now be resolved.

If your pc is still misbehaving, try flushing the windows DNS cache.

In the command prompt, type:

ipconfig.exe /flushdns
by Lordlava
Fri Oct 03, 2025 1:52 pm
Forum: Bugs and Glitches
Topic: Problem with Domain name
Replies: 2
Views: 2899

Re: Problem with Domain name

The Domain Manager has said they have fixed the problem, but it can take up to 24 hours to propagate through the Internet.
by Lordlava
Fri Oct 03, 2025 11:19 am
Forum: Bugs and Glitches
Topic: Problem with Domain name
Replies: 2
Views: 2899

Problem with Domain name

There is a current problem with the Domain Name that is restricting access to the Website, Forum and Game Client,

I am working with the Domain Provider to fix this, but we are restricted to working hours in Florida time.

Services will be resumed as soon as possible.

All 3 can be accessed directly ...
by Lordlava
Wed Aug 27, 2025 8:37 am
Forum: Announcements
Topic: Changelog
Replies: 237
Views: 14802594

Re: Changelog

27 August
1. /moon command amended to show the correct time to the next gmoon (thanks Speller)
2. web.cgi amemded to show the same calculations
by Lordlava
Fri Aug 15, 2025 3:03 pm
Forum: Bugs and Glitches
Topic: AutoLoot Issues
Replies: 11
Views: 17185

Re: AutoLoot Issues

They will only loot if they are one of the groups of items with a flag set on.
- Gold and Plat
- Scrolls (8 different scroll drivers)
- Soul stones
- Weapons (2 groups)
- Armour (2 groups)
- Magical
- Profession

Suspicious note does not have any special drivers linked to it.

Which group do or ...
by Lordlava
Tue Aug 05, 2025 3:53 pm
Forum: Announcements
Topic: Changelog
Replies: 237
Views: 14802594

Re: Changelog

5 August 2025
1. Greenling eyes turned off Magic flag, following no negative feedback on the change to Dreadling eyes
2. Ratling eyes turned off Magic flag.
by Lordlava
Sun Aug 03, 2025 4:41 am
Forum: Announcements
Topic: Changelog
Replies: 237
Views: 14802594

Re: Changelog

1 August 2025
1. Magic flag on Dreadling eyes turned off.
2. This means /loot magical no longer automatically picks them up.
3. You can still use them and put them in the collector boxes.
4. It probably means that Sense Magic will no longer pick them up.
5. Let me know if you find any unexpected or ...
by Lordlava
Fri Aug 01, 2025 3:51 pm
Forum: Bugs and Glitches
Topic: AutoLoot Issues
Replies: 11
Views: 17185

Re: AutoLoot Issues

I did not observe anything adverse on the Testserver.

/loot magical no longer picks them up.
/You can still use them and put them in the collector boxes.
Sense Magic will no longer pick them up but I do not recall them ever being reported anyway.

I have changed it for all the Dreadling Eyes on the ...
by Lordlava
Fri Aug 01, 2025 3:37 pm
Forum: Bugs and Glitches
Topic: AutoLoot Issues
Replies: 11
Views: 17185

Re: AutoLoot Issues

You can turn /loot magical to be OFF is the fastest way to do it.

I am not sure of the implications or side effects or turning off the Magical flag on an item..
I will try it on the testserver and see what happens.
by Lordlava
Mon Jul 14, 2025 3:36 pm
Forum: Announcements
Topic: Changelog
Replies: 237
Views: 14802594

Re: Changelog

14 July 2025
1. Trainee imps have been give the /raise command to be able to raise themselves
2. New player command /forgetskill<skillname> added.
3. It will cost you 100K experience points.
4. You can go into negative available points.
5. You cannot go to negative total points.
6. It will remove ...
by Lordlava
Thu Jul 10, 2025 3:47 pm
Forum: Suggestions
Topic: Add ability for players to remove arch skills themselves.
Replies: 3
Views: 3836

Re: Add ability for players to remove arch skills themselves.

Available on the testserver at this stage.

Command /forgetskill <skillname>

It costs 100K exp pts to remove a skill.

If it is a profession skill then your profession rank drops to:
50% of your rank if you are a blacksmith
33% of your rank if you are a crafter
25% of your rank if you are a ...
by Lordlava
Mon Jun 30, 2025 8:31 am
Forum: Announcements
Topic: Changelog
Replies: 237
Views: 14802594

Re: Changelog

0 June 2025
1. Issue with autolooted profession items that need to be soulbound has been fixed. This includes the Spider heads for Garna.
2. /lookloot <char> <option command for admin has now been added to the help system.
by Lordlava
Mon Jun 30, 2025 8:28 am
Forum: Bugs and Glitches
Topic: AutoLoot Issues
Replies: 11
Views: 17185

Re: AutoLoot Issues

Sorry I missed this spider head ownership post - It is now fixed.